![]() ![]() Comfort of LivingĬomfort of Living is a measure of how comfortable your Population is this number determines how much Support each Population generates. Robots also grant an Expansion, but they do not generate Support. Each Population grants you 1 Expansion from a City. Population is a measure of how many people you have living on Mars. Completing at least 25% of your objectives will unlock several starting bonuses for your next playthrough, regardless of whether you succeed or fail. Support is a measure of how enthusiastic your Population is about your mission on Mars. Space Projects often confer planetwide bonuses and are the most reliable way to increase Sea Level. You'll need a Trade Route to get Resources up to these Projects. Space Projects are a special type of Project that are built in Space. ![]() Mines can be built on certain Planet Locations without the use of a Project card they will often generate some Resources or a Support bonus depending on what's on the tile. ![]() Red Projects are used for Planet Locations, the hexes next to Cities on the Planet Map. Planet Locationsīlue Projects are used for placing Buildings inside of Cities at City Locations (the circles of empty land). ![]() If you decide not to pick a Project, you can gain 1 Science instead you can also discard Projects for 1 Science apiece. Each Turn, you can pick 1 of 3 random Projects. Projects are the various Buildings you can make in the game. Therefore, the best strategy is to build it in the middle of a bunch of Buildings that produce Food. For example, the Soil Factory does not produce any Resources on its own, but it gives a +1 Food bonus to all Food-producing Buildings next to it. Rocks cost Power to destroy.Ĭertain buildings will grant a bonus if built adjacent (next to) another building. Rocks can also block building on open spaces if there's no clear path from the space to your Headquarters. You cannot build on these tiles until they're removed. Rocks may block some spaces in your City. Beyond that, you have a whole lot of open spaces connected by roads. All Cities have a Headquarters that provides 1 Population and 1 Support per Turn. City ViewĬlicking on a City will take you into the city-building portion of the game. Exploration costs Power if done by a Leader, and other methods usually have a cooldown of several Turns. You can Build Space Projects and other Buildings to unlock additional uses of Exploration. All Leaders have the "Explore" Skill by default, and you'll also get Exploration Satellites for free a few Turns into a new game. You cannot move into new areas of Mars without Exploring locations first. Unexplored Locations are marked with a question mark (?) and will have icons for Resources above them Exploring this Location will earn you a small amount of those Resources and make it possible to Build on that Location once you unlock some Expansions for your City. Worth a watch.Locations are the little diamonds and hexes on the Planet View. There's plenty of violence, but the censoring takes care of that. Without revealing spoilers, the ending only makes sense if a second season is planned. A few more episodes and a better resolution and it could have been a great show. While the storyline is interesting, there isn't enough depth into it. That's the general premise of the show, and I thought it was interesting. The humans need to bring back some cockroaches to aid in developing a vaccine for some disease that's killing people on earth. They have to battle giant, mutated, humanoid, super intelligent cockroaches (yes, really), who kill humans with the same indifference we have to killing cockroaches. There's an ensemble of characters from different parts of the world, who have banded together to fly to Mars and colonise the planet. Interestingly, there's no real central character, as in most animes. I don't know who censors these shows, but it gets so bad it's almost unwatchable. ![]()
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